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	<title>BlockFactory:Epochs - Revision history</title>
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	<updated>2026-10-19T18:28:28Z</updated>
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		<title>Maintenance script: BlockFactory wiki</title>
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		<updated>2026-10-19T07:05:13Z</updated>

		<summary type="html">&lt;p&gt;BlockFactory wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Block Factory&amp;#039;s progression is split into &amp;#039;&amp;#039;&amp;#039;epochs&amp;#039;&amp;#039;&amp;#039;, from the hand-fed start to nuclear power. Every research belongs to one Knowledge Scroll tier, and that tier is its epoch: research paid with Knowledge Scroll II belongs to Epoch 2, and so on. Everything you can build without any research belongs to Epoch 0.&lt;br /&gt;
&lt;br /&gt;
== How epochs work ==&lt;br /&gt;
* Each research costs [[BlockFactory:Research|Knowledge Scrolls]] of one tier (I to V). That tier is the research&amp;#039;s epoch.&lt;br /&gt;
* Each tier ends with a &amp;quot;Scholars&amp;quot; research. It costs scrolls of its own tier and unlocks writing the next tier: &amp;#039;&amp;#039;&amp;#039;Goblin Scholars&amp;#039;&amp;#039;&amp;#039; unlocks Scroll II, &amp;#039;&amp;#039;&amp;#039;Golem Scholars&amp;#039;&amp;#039;&amp;#039; Scroll III, &amp;#039;&amp;#039;&amp;#039;Rune Scholars&amp;#039;&amp;#039;&amp;#039; Scroll IV, &amp;#039;&amp;#039;&amp;#039;Core Scholars&amp;#039;&amp;#039;&amp;#039; Scroll V.&lt;br /&gt;
* Every research of a tier also needs that tier&amp;#039;s Scholars research, even if the techtree line does not show it. Scroll I research is the exception: you can start it right away.&lt;br /&gt;
* Each team progresses on its own (see [[BlockFactory:Teams and Raids|Teams and Raids]]).&lt;br /&gt;
&lt;br /&gt;
=== The epoch display ===&lt;br /&gt;
Under the minimap the HUD shows &amp;#039;&amp;#039;&amp;#039;Epoch:&amp;#039;&amp;#039;&amp;#039; followed by the highest scroll tier your team can write. A new world starts at &amp;#039;&amp;#039;&amp;#039;I · Steam&amp;#039;&amp;#039;&amp;#039;, because Knowledge Scroll I needs no research. The display moves up each time a Scholars research is finished. The techtree at the Outlander Test Site uses the same names.&lt;br /&gt;
&lt;br /&gt;
=== Music ===&lt;br /&gt;
The soundtrack follows your team&amp;#039;s progress. It uses the highest tier among the research your team has completed:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Completed research up to !! Music&lt;br /&gt;
|-&lt;br /&gt;
| none (Epoch 0) || calm, rural&lt;br /&gt;
|-&lt;br /&gt;
| Tier I or II || playful, mechanical&lt;br /&gt;
|-&lt;br /&gt;
| Tier III to V || grand, solemn&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Epoch !! Name in game !! Paid with !! What changes&lt;br /&gt;
|-&lt;br /&gt;
| 0 || – || no research || Everything by hand; you refuel every machine yourself&lt;br /&gt;
|-&lt;br /&gt;
| 1 || I · Steam || [[File:BlockFactory_Knowledge_Scroll_I.png|24px]] Knowledge Scroll I || First power grid, automation, steel&lt;br /&gt;
|-&lt;br /&gt;
| 2 || II · Logistics || [[File:BlockFactory_Knowledge_Scroll_II.png|24px]] Knowledge Scroll II || Faster belts, fluids, trains, Golems, Goblin logistics&lt;br /&gt;
|-&lt;br /&gt;
| 3 || III · Oil || [[File:BlockFactory_Knowledge_Scroll_III.png|24px]] Knowledge Scroll III || Oil, plastics, sulfur, batteries, circuit network&lt;br /&gt;
|-&lt;br /&gt;
| 4 || IV · Industry || [[File:BlockFactory_Knowledge_Scroll_IV.png|24px]] Knowledge Scroll IV || Runes, processing units, Hob-Goblins&lt;br /&gt;
|-&lt;br /&gt;
| 5 || V · Nuclear || [[File:BlockFactory_Knowledge_Scroll_V.png|24px]] Knowledge Scroll V || Uranium, reactors, the Great Portal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The full list with costs and prerequisites is on [[BlockFactory:Research Tree|Research Tree]].&lt;br /&gt;
&lt;br /&gt;
== Epoch 0: the start ==&lt;br /&gt;
You start with what you can build without research: the Wooden Drill, Brick Furnace, Belt T1, Coal Grabber, Wooden Chest, Pipe T1, Gun Tower and Wooden Walls. Every machine burns fuel that you top up yourself or feed with a Coal Grabber.&lt;br /&gt;
&lt;br /&gt;
The big goals of this epoch:&lt;br /&gt;
# Rebuild the [[BlockFactory:Portal of the Ancient|Portal of the Ancient]] near the bunker.&lt;br /&gt;
# Summon two [[BlockFactory:Goblins|Goblins]] for a &amp;#039;&amp;#039;&amp;#039;Goblin Research Center&amp;#039;&amp;#039;&amp;#039; and an [[BlockFactory:Outlanders|Outlander]] for the &amp;#039;&amp;#039;&amp;#039;Outlander Test Site&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
# Deliver products to the research center, write Knowledge Scroll I and test your first research.&lt;br /&gt;
&lt;br /&gt;
== Epoch 1: Steam ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Research !! What it brings&lt;br /&gt;
|-&lt;br /&gt;
| Steam Power || Water Pump, Water Boiler, Steam Generator, Small Power Pole, Auto Drill, Lamp&lt;br /&gt;
|-&lt;br /&gt;
| Automation || Fabricator T1, Grabber T1&lt;br /&gt;
|-&lt;br /&gt;
| Logistics || Underground Belt T1, Splitter T1, Iron Chest&lt;br /&gt;
|-&lt;br /&gt;
| Steel Processing || Blast Furnace, Steel Plate, Steel Beam, Steel Chest&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Carts || Rail, Buffer Stop, Goblin Cart&lt;br /&gt;
|-&lt;br /&gt;
| Goblin Scholars || Knowledge Scroll II&lt;br /&gt;
|}&lt;br /&gt;
Also in this epoch: Hunting, Masonry, Firearms and Light Armor. See [[BlockFactory:Power|Power]] and [[BlockFactory:Smelting|Smelting]].&lt;br /&gt;
&lt;br /&gt;
== Epoch 2: Logistics ==&lt;br /&gt;
The factory outgrows hand feeding. Key research: Automation 2 (Fabricator T2), Logistics 2 (Belt T2), Fast Grabber, Concrete, Fluid Handling, Coal Power, Railway and Rail Signals, &amp;#039;&amp;#039;&amp;#039;Golemcraft&amp;#039;&amp;#039;&amp;#039; (the Golem call at the portal and the Stone Golems Refinery), &amp;#039;&amp;#039;&amp;#039;Goblin Logistics&amp;#039;&amp;#039;&amp;#039; (Goblin Hut, Logistic Chests and the [[BlockFactory:Goblin Planner|Goblin Planner]]), Rangertower, Cryonics, Tree Farming and Heavy Armor.&lt;br /&gt;
&lt;br /&gt;
The epoch ends with &amp;#039;&amp;#039;&amp;#039;Golem Scholars&amp;#039;&amp;#039;&amp;#039;, which unlocks the &amp;#039;&amp;#039;&amp;#039;Golem Research Center&amp;#039;&amp;#039;&amp;#039; and Knowledge Scroll III. See [[BlockFactory:Golems|Golems]] and [[BlockFactory:Railways|Railways]].&lt;br /&gt;
&lt;br /&gt;
== Epoch 3: Oil ==&lt;br /&gt;
Oil comes as fluids, and its processing makes by-products that need somewhere to go. Key research: Oil Processing and Advanced Oil Processing, Plastics, Sulfur Processing, Advanced Electronics, Silicon Processing, Solar Energy, Batteries, Logistics 3, Reinforced Pipes, &amp;#039;&amp;#039;&amp;#039;Goblin Logistics 2&amp;#039;&amp;#039;&amp;#039; (Big Goblin Hut), Circuit Network and Programmable Interface.&lt;br /&gt;
&lt;br /&gt;
The epoch ends with &amp;#039;&amp;#039;&amp;#039;Rune Scholars&amp;#039;&amp;#039;&amp;#039; (Knowledge Scroll IV). See [[BlockFactory:Oil Processing|Oil Processing]] and [[BlockFactory:Fluids|Fluids]].&lt;br /&gt;
&lt;br /&gt;
== Epoch 4: Industry ==&lt;br /&gt;
Rune modules make machines faster, more efficient or more productive. Key research: Rune Etching, Rune Crafting and Rune Crafting 2 (rune modules and the Rune Beacon), Processing, Automation 3 (Fabricator T3), Advanced Smelting, Golemcraft 2, Electric Engine, &amp;#039;&amp;#039;&amp;#039;Hob-Goblin Construction&amp;#039;&amp;#039;&amp;#039; (Hob-Goblins and the build modes of the Goblin Planner), &amp;#039;&amp;#039;&amp;#039;Ancient Rites&amp;#039;&amp;#039;&amp;#039; (build more portals), Golem Locomotive and Modular Armor.&lt;br /&gt;
&lt;br /&gt;
The epoch ends with &amp;#039;&amp;#039;&amp;#039;Core Scholars&amp;#039;&amp;#039;&amp;#039; (Knowledge Scroll V). See [[BlockFactory:Rune Modules|Rune Modules]].&lt;br /&gt;
&lt;br /&gt;
== Epoch 5: Nuclear ==&lt;br /&gt;
Key research: Uranium Processing (Uranium Golems Refinery), Nuclear Power, Nuclear Fuel Reprocessing, Golem Resonance, Logistics 4, Hob-Goblin Construction 2 and Rune Crafting 3. The last research of the game is &amp;#039;&amp;#039;&amp;#039;Great Portal&amp;#039;&amp;#039;&amp;#039;. See [[BlockFactory:Nuclear Power|Nuclear Power]] and [[BlockFactory:Great Portal|Great Portal]].&lt;br /&gt;
&lt;br /&gt;
== How much research per epoch ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Epoch !! Researches !! Scrolls in total&lt;br /&gt;
|-&lt;br /&gt;
| 1 Steam || 10 || 18 × Scroll I&lt;br /&gt;
|-&lt;br /&gt;
| 2 Logistics || 21 || 60 × Scroll II&lt;br /&gt;
|-&lt;br /&gt;
| 3 Oil || 21 || 68 × Scroll III&lt;br /&gt;
|-&lt;br /&gt;
| 4 Industry || 19 || 80 × Scroll IV&lt;br /&gt;
|-&lt;br /&gt;
| 5 Nuclear || 9 || 49 × Scroll V&lt;br /&gt;
|}&lt;br /&gt;
What one scroll costs in research points is on [[BlockFactory:Research|Research]].&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[BlockFactory:Research|Research]]&lt;br /&gt;
* [[BlockFactory:Research Tree|Research Tree]]&lt;br /&gt;
* [[BlockFactory:Field Manual and HUD|Field Manual and HUD]]&lt;br /&gt;
&lt;br /&gt;
{{BlockFactory Nav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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