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	<title>BlockFactory:Portal of the Ancient - Revision history</title>
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	<updated>2026-10-19T23:48:16Z</updated>
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		<title>Maintenance script: BlockFactory wiki</title>
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		<updated>2026-10-19T07:05:27Z</updated>

		<summary type="html">&lt;p&gt;BlockFactory wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[File:BlockFactory_Portal_of_the_Ancient.jpg|thumb|right|300px|The Portal of the Ancient: platform and pillars]]&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Portal of the Ancient&amp;#039;&amp;#039;&amp;#039; is how creatures come into your world. It stands as a ruin about 20 blocks from the bunker. Rebuild it, then feed it materials, and it summons [[BlockFactory:Goblins|Goblins]], [[BlockFactory:Golems|Golems]] and [[BlockFactory:Outlanders|Outlanders]]. Each creature arrives trapped in a crystal, as an item you use as a crafting ingredient.&lt;br /&gt;
&lt;br /&gt;
Rebuilding the portal is the first big goal of the game, and the goal tracker on the HUD walks you through it. Your first research building needs two Goblins, and the Outlander Test Site needs an Outlander.&lt;br /&gt;
&lt;br /&gt;
The Portal of the Ancient has nothing to do with the [[BlockFactory:Great Portal|Great Portal]], a separate and much larger ruin further out.&lt;br /&gt;
&lt;br /&gt;
== Rebuilding the ruin ==&lt;br /&gt;
The ruin is rebuilt in four phases. The portal only takes what the current phase still needs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Phase !! Materials&lt;br /&gt;
|-&lt;br /&gt;
| 1 Foundation || 200 Stone, 100 Stone Brick&lt;br /&gt;
|-&lt;br /&gt;
| 2 Pillars || 100 Stone Brick, 60 Iron Plate&lt;br /&gt;
|-&lt;br /&gt;
| 3 Arch || 80 Iron Plate, 60 Copper Plate, 30 Iron Gear&lt;br /&gt;
|-&lt;br /&gt;
| 4 Rune Ring || 60 Copper Plate, 60 Iron Gear, 100 Coal&lt;br /&gt;
|}&lt;br /&gt;
Everything in the list can be made in [[BlockFactory:Epochs|Epoch]] 0. Ways to deliver:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;By hand:&amp;#039;&amp;#039;&amp;#039; crouch and use the portal with the stack in your hand.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Deliver from inventory:&amp;#039;&amp;#039;&amp;#039; this button in the portal&amp;#039;s window hands over everything the phase needs from your inventory. It works the same way for the calls later.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Belt:&amp;#039;&amp;#039;&amp;#039; a belt that points into the portal.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Grabber:&amp;#039;&amp;#039;&amp;#039; a grabber that puts into the portal.&lt;br /&gt;
&lt;br /&gt;
When a phase is complete, the new parts rise out of the ground. After phase 4 the portal is restored and ready to call creatures.&lt;br /&gt;
&lt;br /&gt;
== Calling creatures ==&lt;br /&gt;
In the portal&amp;#039;s window you choose the &amp;#039;&amp;#039;&amp;#039;call&amp;#039;&amp;#039;&amp;#039;: Goblin, Golem or Outlander. The choice stays until you change it, so the portal can be automated. Every item you put in fills the &amp;#039;&amp;#039;&amp;#039;essence bar&amp;#039;&amp;#039;&amp;#039; of the selected call. The portal only takes items that fit the call; the rest stays on the belt. Each call keeps its own bar when you switch.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Call !! Takes (essence per item) !! Essence !! Special !! Unlocked by&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlockFactory_Trap_Stone_Goblin.png|24px]] Goblin || Every item with a Gob value, at that value (plates, gears, cables, bricks, belts, cartridges, animal products …) || 150 || – || Start&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlockFactory_Trap_Stone_Golem.png|24px]] Golem || Stone Brick (1), Concrete (1), Steel Plate (3), Steel Beam (7) || 300 || Also needs 1 &amp;#039;&amp;#039;&amp;#039;Golem Core&amp;#039;&amp;#039;&amp;#039; as its heart || Golemcraft&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BlockFactory_Trap_Stone_Outlander.png|24px]] Outlander || Every item with a Gob or Gol value, at that value; Stone, Wood, Coal, Iron Ore and Copper Ore at 0.5 || 150 || Each item kind fills at most 10 % of the bar || Start&lt;br /&gt;
|}&lt;br /&gt;
* The Gob and Gol values are the same as at the research centers; see [[BlockFactory:Research|Research]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Outlanders need variety:&amp;#039;&amp;#039;&amp;#039; with at most 10 % per item kind, a full bar needs at least ten different kinds of items. The window shows how much of each kind&amp;#039;s share is used.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Golems need a heart:&amp;#039;&amp;#039;&amp;#039; when the bar is full, the portal waits for one Golem Core.&lt;br /&gt;
* If the last piece would overfill the bar or an item&amp;#039;s share, the surplus essence is lost.&lt;br /&gt;
&lt;br /&gt;
== Summoning ==&lt;br /&gt;
When the bar is full and the output has room, the summoning begins. It takes &amp;#039;&amp;#039;&amp;#039;20 seconds&amp;#039;&amp;#039;&amp;#039; while the runes and the portal surface glow. Then the creature lies in the output slot:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Call !! Item&lt;br /&gt;
|-&lt;br /&gt;
| Goblin || Trapped Goblin&lt;br /&gt;
|-&lt;br /&gt;
| Golem || Golem&lt;br /&gt;
|-&lt;br /&gt;
| Outlander || Trapped Outlander&lt;br /&gt;
|}&lt;br /&gt;
Take it with the &amp;#039;&amp;#039;&amp;#039;Take&amp;#039;&amp;#039;&amp;#039; button, by crouching and using the portal with an empty hand, or with a grabber. The output holds up to 10 creatures of one kind. The bar starts filling for the next creature while a summoning runs. The materials are used up, so the portal competes with research for your products.&lt;br /&gt;
&lt;br /&gt;
== Rising prices ==&lt;br /&gt;
Every creature of the same kind costs &amp;#039;&amp;#039;&amp;#039;5 % more&amp;#039;&amp;#039;&amp;#039; essence than the one before, up to &amp;#039;&amp;#039;&amp;#039;double&amp;#039;&amp;#039;&amp;#039; the starting price. The Outlander&amp;#039;s 10 % share per item kind grows with it. The count is kept per kind for the whole world: summoning many Goblins does not make Golems more expensive.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Creatures of this kind summoned so far !! Price !! Goblin / Outlander !! Golem&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 100 % || 150 || 300&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 105 % || 157.5 || 315&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 150 % || 225 || 450&lt;br /&gt;
|-&lt;br /&gt;
| 20 or more || 200 % || 300 || 600&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hob-Goblins ==&lt;br /&gt;
Hob-Goblins do not come from the portal. You make them from a Trapped Goblin in a Fabricator after the research Hob-Goblin Construction. See [[BlockFactory:Goblins|Goblins]].&lt;br /&gt;
&lt;br /&gt;
== More portals ==&lt;br /&gt;
[[File:BlockFactory_Portal_Of_The_Ancient.png|32px]] The research &amp;#039;&amp;#039;&amp;#039;Ancient Rites&amp;#039;&amp;#039;&amp;#039; (Epoch 4) lets you craft your own Portal of the Ancient: 50 Stone Brick, 20 Rune Slate, 5 Golem Core. It is 7 × 7 blocks. A new portal starts as a ruin and has to be rebuilt through the same four phases before it can call creatures. Several portals can summon at the same time.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[BlockFactory:Getting Started|Getting Started]]&lt;br /&gt;
* [[BlockFactory:Goblins|Goblins]]&lt;br /&gt;
* [[BlockFactory:Golems|Golems]]&lt;br /&gt;
* [[BlockFactory:Outlanders|Outlanders]]&lt;br /&gt;
* [[BlockFactory:The World|The World]]&lt;br /&gt;
&lt;br /&gt;
{{BlockFactory Nav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
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