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	<title>BlockFactory:Teams and Raids - Revision history</title>
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	<updated>2026-10-20T03:29:44Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.mutigeraffe.com/index.php?title=BlockFactory:Teams_and_Raids&amp;diff=310&amp;oldid=prev</id>
		<title>Maintenance script: BlockFactory wiki</title>
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		<updated>2026-10-19T07:05:31Z</updated>

		<summary type="html">&lt;p&gt;BlockFactory wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;On a server, players build together in &amp;#039;&amp;#039;&amp;#039;teams&amp;#039;&amp;#039;&amp;#039;. A team shares its buildings, its research and its point accounts. There are no ranks: every member may do everything. Between teams there is one hard rule: you can never open, pick up or reconfigure another team&amp;#039;s buildings. You can only raid them, and only if the world allows it.&lt;br /&gt;
&lt;br /&gt;
== The world team ==&lt;br /&gt;
Until you found or join a team, you belong to the &amp;#039;&amp;#039;&amp;#039;world team&amp;#039;&amp;#039;&amp;#039; together with every other player who has none. Buildings placed by players without a team belong to the world team as well. A world in which nobody founds a team therefore plays like one big shared factory.&lt;br /&gt;
&lt;br /&gt;
Buildings keep the team they were built by. If you found a team later, everything you built before stays with the world team, and you can no longer use it.&lt;br /&gt;
&lt;br /&gt;
== Managing your team ==&lt;br /&gt;
Type &amp;lt;code&amp;gt;/team&amp;lt;/code&amp;gt; or open the &amp;#039;&amp;#039;&amp;#039;Team&amp;#039;&amp;#039;&amp;#039; tab of the [[BlockFactory:Field Manual and HUD|Field Manual]] to open the team window. Everything in the window also works as a command:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Action !! Button in the window !! Command&lt;br /&gt;
|-&lt;br /&gt;
| Found a team || Found || &amp;lt;code&amp;gt;/team --create=&amp;amp;lt;name&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Invite a player || Invite || &amp;lt;code&amp;gt;/team --invite=&amp;amp;lt;player&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Accept an invitation || Accept || &amp;lt;code&amp;gt;/team --accept=&amp;amp;lt;team&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Leave your team || Leave team || &amp;lt;code&amp;gt;/team --leave&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vote to kick a member || Vote kick || &amp;lt;code&amp;gt;/team --kick=&amp;amp;lt;player&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rename the team || Rename || &amp;lt;code&amp;gt;/team --rename=&amp;amp;lt;name&amp;amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Set the team colour || Apply colour || &amp;lt;code&amp;gt;/team --color=#RRGGBB&amp;lt;/code&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Names&amp;#039;&amp;#039;&amp;#039; can be up to 24 characters long; longer names are cut off.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Founding&amp;#039;&amp;#039;&amp;#039; a team or &amp;#039;&amp;#039;&amp;#039;accepting&amp;#039;&amp;#039;&amp;#039; an invitation takes you out of your old team.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Every member&amp;#039;&amp;#039;&amp;#039; can invite players, rename the team, change its colour and start a kick vote. An invited player gets a chat message and accepts in the team window.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Kicking:&amp;#039;&amp;#039;&amp;#039; a member is out as soon as more than half of the other members have voted for it. In a team of two, one vote is enough.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Leaving&amp;#039;&amp;#039;&amp;#039; is possible at any time. You return to the world team and lose access to the old team&amp;#039;s buildings and research. A team whose last member leaves keeps its buildings and becomes ownerless (see below).&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Team colour:&amp;#039;&amp;#039;&amp;#039; new teams start grey-blue (#5A7FA8). The colour is used for your team&amp;#039;s map markers.&lt;br /&gt;
&lt;br /&gt;
=== What a team shares ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Shared inside the team !! Kept apart between teams&lt;br /&gt;
|-&lt;br /&gt;
| All buildings its members place || Other teams cannot open, pick up, turn or change the settings of them&lt;br /&gt;
|-&lt;br /&gt;
| Research progress and the Gob and Gol point accounts (see [[BlockFactory:Research|Research]]) || Every team researches on its own&lt;br /&gt;
|-&lt;br /&gt;
| Blueprint library of the [[BlockFactory:Goblin Planner|Goblin Planner]] || Blueprint files can be copied between team folders by the server operator&lt;br /&gt;
|-&lt;br /&gt;
| [[BlockFactory:Death and Respawn|Cryo Capsules]] as respawn points || Another team&amp;#039;s capsules do not work for you&lt;br /&gt;
|-&lt;br /&gt;
| Gates open for team members || They stay shut for everyone else&lt;br /&gt;
|-&lt;br /&gt;
| Map markers of Cryo Capsules and Rangertowers, and attack groups spotted by your Rangertowers || Other teams do not see them&lt;br /&gt;
|-&lt;br /&gt;
| Progress at the [[BlockFactory:Great Portal|Great Portal]] || Each team fills its own bar&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The world itself is shared: noise and unrest count for the whole world, so a loud team wakes the nests for its neighbours too (see [[BlockFactory:Enemies|Enemies]]).&lt;br /&gt;
&lt;br /&gt;
=== Team chat ===&lt;br /&gt;
* &amp;lt;code&amp;gt;/channel --to=team&amp;lt;/code&amp;gt;: your chat messages only reach members of your team and are marked &amp;lt;code&amp;gt;[Team]&amp;lt;/code&amp;gt;.&lt;br /&gt;
* &amp;lt;code&amp;gt;/channel --to=all&amp;lt;/code&amp;gt;: back to the normal chat.&lt;br /&gt;
* &amp;lt;code&amp;gt;/channel&amp;lt;/code&amp;gt;: shows which channel you are writing in.&lt;br /&gt;
&lt;br /&gt;
== Foreign buildings ==&lt;br /&gt;
If you try to open, pick up, turn or reconfigure a building of another team, you get the message &amp;quot;&amp;#039;&amp;#039;This belongs to the team … You can only raid it.&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Raids ==&lt;br /&gt;
A raid means damaging another team&amp;#039;s buildings. Whether that is possible depends on the [[BlockFactory:World Settings|world settings]]:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! Default !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;IsPvpEnabled&amp;lt;/code&amp;gt; || false || Without PvP no raids are possible at all&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;Raids&amp;lt;/code&amp;gt; || true || With raids off, foreign buildings cannot be damaged even with PvP on&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;StartProtectionHours&amp;lt;/code&amp;gt; || 2.0 || A team cannot be raided for this many hours after it was founded&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;OfflineProtection&amp;lt;/code&amp;gt; || false || When on, a team with no member online cannot be raided&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;AbandonedAfterDays&amp;lt;/code&amp;gt; || 14 || After this many days without a member online, a team&amp;#039;s factory counts as ownerless&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
How a raid works:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hitting&amp;#039;&amp;#039;&amp;#039; a foreign building deals 10 damage, at most one hit every half second.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[BlockFactory:Weapons and Armor|TNT]]&amp;#039;&amp;#039;&amp;#039; damages foreign buildings within 4 blocks when the rules allow a raid. TNT belongs to the team of the player who placed it and never damages that team&amp;#039;s own buildings.&lt;br /&gt;
* If the rules forbid the raid, you get a message saying why: PvP is off, raids are off, the team is still under start protection, or nobody of that team is online.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Destroyed&amp;#039;&amp;#039;&amp;#039; buildings are lost; their contents drop on the ground as loot. A ghost of the building stays in its place. [[BlockFactory:Goblins|Goblins]] from a Goblin Hut in range can rebuild it, and the rebuilt building belongs to the team of the hut whose Goblin built it.&lt;br /&gt;
* Buildings that are not player-built (bunker, ruins, landmarks, Death Chests) cannot be damaged.&lt;br /&gt;
&lt;br /&gt;
=== Towers and players ===&lt;br /&gt;
When PvP is on, your towers also shoot at players of other teams in range. This does not depend on the &amp;lt;code&amp;gt;Raids&amp;lt;/code&amp;gt; setting. Towers never shoot at members of their own team. See [[BlockFactory:Defense|Defense]].&lt;br /&gt;
&lt;br /&gt;
=== Ownerless factories ===&lt;br /&gt;
A team is ownerless when it has no members left, or when none of its members has been online for &amp;lt;code&amp;gt;AbandonedAfterDays&amp;lt;/code&amp;gt; days (0 turns the time limit off). The world team is never ownerless.&lt;br /&gt;
&lt;br /&gt;
* An ownerless factory stands still: its machines stop working.&lt;br /&gt;
* If PvP and raids are on, it can be raided even while start protection or offline protection would apply.&lt;br /&gt;
* As soon as a member is online again, the factory runs again.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[BlockFactory:World Settings|World Settings]]&lt;br /&gt;
* [[BlockFactory:Commands|Commands]]&lt;br /&gt;
* [[BlockFactory:Defense|Defense]]&lt;br /&gt;
* [[BlockFactory:Death and Respawn|Death and Respawn]]&lt;br /&gt;
&lt;br /&gt;
{{BlockFactory Nav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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