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	<id>https://wiki.mutigeraffe.com/index.php?action=history&amp;feed=atom&amp;title=UtilityBiome%3AVersion_History</id>
	<title>UtilityBiome:Version History - Revision history</title>
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	<updated>2026-10-19T22:24:23Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.mutigeraffe.com/index.php?title=UtilityBiome:Version_History&amp;diff=500&amp;oldid=prev</id>
		<title>Maintenance script: UtilityBiome wiki</title>
		<link rel="alternate" type="text/html" href="https://wiki.mutigeraffe.com/index.php?title=UtilityBiome:Version_History&amp;diff=500&amp;oldid=prev"/>
		<updated>2026-10-19T07:06:59Z</updated>

		<summary type="html">&lt;p&gt;UtilityBiome wiki&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== 1.0.0 (2026-10-12) ==&lt;br /&gt;
The first stable release. Utility Biome now requires Hytale 0.7.0 (server &amp;lt;code&amp;gt;&amp;amp;gt;=0.7.0 &amp;amp;lt;0.8.0&amp;lt;/code&amp;gt;). Hytale 0.6.x is no longer supported.&lt;br /&gt;
* Commands under &amp;lt;code&amp;gt;/ub&amp;lt;/code&amp;gt;: &amp;lt;code&amp;gt;where&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;list&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;census&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;next&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;caves&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;cave&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;features&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;feature&amp;lt;/code&amp;gt;. See [[UtilityBiome:Commands|Commands]].&lt;br /&gt;
* Optional biome census at server start with a map image. See [[UtilityBiome:Biome Census|Biome Census]].&lt;br /&gt;
* Runtime API for other mods: chunk features on newly generated chunks, biome lookup, and structures from text blueprints with site search, random rotation and foundation.&lt;br /&gt;
* Build-time tools: biome generator, cave, ore, resource and spawn specs, asset validator and vanilla index.&lt;br /&gt;
* Gradle plugin with the tasks &amp;lt;code&amp;gt;generateBiomes&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;checkGeneratedAssets&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;validateAssets&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;devAssetPack&amp;lt;/code&amp;gt; and &amp;lt;code&amp;gt;freshWorld&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Updated for the Hytale 0.7.0 server: chunk features read and write blocks through the new chunk sections, &amp;lt;code&amp;gt;/ub next&amp;lt;/code&amp;gt; reads the new heightmap, and &amp;lt;code&amp;gt;/ub cave&amp;lt;/code&amp;gt; has its own cave search because Hytale 0.7.0 removed the vanilla one.&lt;br /&gt;
* &amp;lt;code&amp;gt;/ub cave&amp;lt;/code&amp;gt; no longer teleports you if the cave start lies outside the world (below y 2 or above y 318).&lt;br /&gt;
* Vanilla index for Hytale 0.7.0.&lt;br /&gt;
&lt;br /&gt;
== Before 1.0.0 ==&lt;br /&gt;
Earlier alpha builds (0.1.0-Alpha) targeted Hytale 0.6.8 (server &amp;lt;code&amp;gt;&amp;amp;gt;=0.6.8 &amp;amp;lt;0.7.0&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== Not yet released ==&lt;br /&gt;
These changes are already in the source code but not in a released version. They will be part of the next release:&lt;br /&gt;
* Chests and other containers in blueprints can be filled from a drop list when the chunk first loads, like vanilla structures (&amp;lt;code&amp;gt;ChunkAccess.setContainer&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Blueprint.Builder.loot&amp;lt;/code&amp;gt;).&lt;br /&gt;
* Fences, walls and bars in blueprints get their shape (straight, corner, T, cross) and rotation from their neighbours, also after rotating the blueprint (&amp;lt;code&amp;gt;Connected&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Blueprint.Builder.connected&amp;lt;/code&amp;gt;).&lt;br /&gt;
* &amp;lt;code&amp;gt;Blueprint.rotated&amp;lt;/code&amp;gt; also turns a &amp;lt;code&amp;gt;Yaw=&amp;lt;/code&amp;gt; rotation in block keys.&lt;br /&gt;
* Blocks placed by chunk features get their block entity. Before, a chest placed by a feature had no storage, and crops did not grow.&lt;br /&gt;
* API version 0.7.0-Alpha.&lt;br /&gt;
&lt;br /&gt;
{{UtilityBiome Nav}}&lt;/div&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
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