UtilityConnect:Version History

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1.0.0

First stable release.

  • Updated for Hytale Server 0.7. Runs on >=0.7.0 <0.8.0 and no longer on 0.6.x.
  • UtilityConnectAPI.API_VERSION is now 1.0.0. The API itself did not change since 0.2.0-Alpha. Dependent mods only need to raise their manifest dependency to 1.0.0.
  • Fixed: loading a chunk with network blocks crashed on Hytale 0.7.0.

0.2.0-Alpha

For Hytale Server 0.6.8 up to 0.6.x.

  • Added connectors: network blocks connect only through connectors (pipes). Two devices side by side no longer connect. The save data stores which nodes are connectors.
  • Added Networks.registerKindResolver: dependent mods tell the library which role a block has. Stored roles are checked against the blocks on every chunk load.
  • Nodes are saved as soon as they change, not only when the chunk is saved.
  • Unloaded chunks are cleaned up by a check every 64 loaded chunks instead of a chunk unload event.
  • Fixed: after a restart, network blocks were lost because they were restored before the chunk's blocks could be read.
  • Fixed: connectors were lost when the chunk data was copied for saving.
  • This version broke the API of 0.1.0-Alpha.

0.1.0-Alpha

First release.

  • Network graph, chunk-aware network handling, nodes saved per chunk.
  • Public Networks API, including the transport interfaces.
Utility Connect
Installation · Networks · Persistence · Version History
For modders: Modding API · Registering Nodes · Transport API
Project page on mutigeraffe.com · Download on CurseForge