AcidGrounds:Neon Golem
| Health | 220 |
|---|---|
| Attack | Crystal golem attacks, 10 damage each |
| Behavior | Peaceful until provoked, see Creatures |
| Habitat | Neon Fields, day and night |
| Group size | alone |
| Drops | 4–8 Neon Rock, 3–7 Yellow Crystal Shards, 5 %: 1 Topaz |
| Based on | Earthen Golem |
The Neon Golem is a golem of dark volcanic rock covered in glowing yellow crystals. It stands among the pillars of the Neon Fields and gives off a yellow light.
Behavior
- Peaceful until provoked. It turns on you when you break a block within 25 blocks of it, or when you attack it. See Provoking creatures. Quarrying a neon pillar next to a golem is the classic way to start a fight.
- Always alone. When idle it stands still instead of wandering.
- Short-sighted (it only sees about 10 blocks far), but tough.
- It does not follow you far: beyond about 15 blocks from its post it turns back.
Attacks
The Neon Golem uses the full move set of the vanilla crystal golems: left and right swings, spin, heavy spin, ground slam, stomp and clap. Every hit deals 10 physical damage (±10 %). It never blocks.
Drops
| Item | Amount | Chance |
|---|---|---|
| 4–8 | always | |
| Yellow Crystal Shards | 3–7 | always |
| Topaz | 1 | 5 % |