BetterBiomes:Structures

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Better Biomes builds small structures and a few large ruins from vanilla blocks. Small structures look for a flat building spot on natural ground, keep their distance from other structures and are rotated at random.

Chests in Better Biomes structures are filled with vanilla loot that fits the zone. Ruins hold undead loot, and a few places such as the palace of the Buried City, the jungle temple and the castle ruins hold better loot. (Loot in these chests was added after 1.4.0.)

Chance is the share of matching chunks (32 × 32 blocks) in which the structure is tried. The small structures can be switched off with the Structures setting or one by one by ID, see Configuration.

Large ruins and settlements

Buried City

The Buried City is a biome of its own: an ancient sandstone city under the dunes. Every chunk of it is one city block, so the city grows as you explore. Streets run as buried corridors, four blocks high, between the blocks. A block can be houses, a temple, a tower, a courtyard with a cistern or a palace wing. Only wall tops, columns and towers stick out of the sand; get in through the towers (open, with ladders) or the open courtyards.

Where Chest Loot
Houses some houses have a small desert chest Zone 2 undead, tier 1
Temples small desert chest Zone 2 undead, tier 2
Palace large desert chest Zone 2 encounters, tier 3

The city is placed by the feature betterbiomes:buried_city. It is part of the biome and is not affected by the Structures setting.

Castle ruins

Meadow and Dried Plains · rare · added after 1.4.0

A curtain wall with four corner towers, a gate, a collapsed keep and a well. Two chests: a large village chest with Zone 1 tier 3 loot and a small ancient chest with Zone 1 undead loot.

Caravanserais

Salt Flats · rare · added after 1.4.0

A sandstone courtyard with arcades, sun sails and a basin. Two chests: a large and a small desert chest with Zone 2 tier 3 and tier 2 loot.

Castle ruins and caravanserais are part of their biomes and are not affected by the Structures setting.

Abandoned hamlet

betterbiomes:abandoned_hamlet · vanilla plains of Zone 1, Tier 1–2 · chance 0.6% · added after 1.4.0

Three huts around a well, with paths, hay and spider webs. One chest stands in the yard (Zone 1 tier 2 loot), another in a hut (tier 1 loot).

Structures in every zone

These appear anywhere in their zone, in vanilla and Better Biomes biomes alike.

Structure ID Zone Tiers Chance Chest
Wayside shrine betterbiomes:wayside_shrine 1 all 2% –
Hunter's stand betterbiomes:hunters_stand 1 2–3 1.2% yes
Ruined watchtower betterbiomes:ruined_watchtower 1 all 1.2% yes (undead)
Camp site betterbiomes:camp_site 1 all 2% –
Sandstone obelisk betterbiomes:sandstone_obelisk 2 all 2% –
Caravan rest betterbiomes:caravan_rest 2 all 2% yes
Buried colonnade betterbiomes:buried_colonnade 2 all 1.2% –
Bone shrine betterbiomes:bone_shrine 2 2–3 1.2% –
Trapper hut betterbiomes:trapper_hut 3 all 2% yes
Ice altar betterbiomes:ice_altar 3 2–3 2% –
Cairn betterbiomes:cairn 3 all 2% –
Frozen tower ruin betterbiomes:frozen_tower_ruin 3 all 1.2% yes (undead)
Burnt outpost betterbiomes:burnt_outpost 4 all 2% yes
Fire altar betterbiomes:fire_altar 4 all 1.2% –
Prisoner cage betterbiomes:prisoner_cage 4 all 2% –
Skull totem betterbiomes:skull_totem 4 all 2% –

Structures in single biomes

Structure ID Where Chance Chest
Graves betterbiomes:grave Dead Forest (up to 3 per chunk) 35% –
Jungle temple betterbiomes:maya_temple Jungle 4% yes (better loot)
Termite mound betterbiomes:termite_mound Savanna, vanilla savannas of Zone 2 12% –
Tipi betterbiomes:tipi Savanna, vanilla savannas of Zone 2 3% –
Fire pit betterbiomes:fire_pit Savanna, vanilla savannas of Zone 2 4% –
Stone lantern betterbiomes:stone_lantern Cherry Grove, Bamboo Grove, Mist Peaks 6% –
Pagoda betterbiomes:pagoda Bamboo Grove, Mist Peaks 1.5% –
Summit pavilion betterbiomes:pavilion Mist Peaks (only on the summits) 5% –
Orchard barn betterbiomes:orchard_barn Orchard 3% –
Mossy shrine betterbiomes:karst_shrine Karst Peaks 3% yes
Stilt hut betterbiomes:stilt_hut Mangrove Swamp 4% yes
Salt boilers' camp betterbiomes:salt_boilers_camp Salt Flats 4% yes
Bath ruin betterbiomes:bath_ruin Sinter Terraces 4% –
Potter's kiln betterbiomes:potter_kiln Clay Pits 4% –
Summit ruin with chamber betterbiomes:summit_ruin Flat Mountains (only on the plateau) 1.2% yes (undead)
Woodcutter camp betterbiomes:woodcutter_camp Pine Fields 6% yes
Lost climber's camp betterbiomes:lost_climber Frosty Mountains, vanilla mountains of Zone 3 Tier 1–2 4% yes
Bathing spot betterbiomes:bathing_spot Hot Springs, vanilla hot springs of Zone 3 20% –
Tribute cairn betterbiomes:tribute_cairn Giants' Graveyard 15% –
Runestone menhirs (blue, teal, dark) betterbiomes:menhir_blue, …_teal, …_dark Rune Moor 7% each –
Stone circle betterbiomes:rune_circle Rune Moor 1.5% –

Added after 1.4.0

Structure ID Where Chance Chest
Caravan wreck, half buried in the sand betterbiomes:caravan_wreck Dune Sea 3% yes
Witch hut on stilts betterbiomes:witch_hut, …_moor Willow Swamp, Sallow Moor 3% yes
Beekeeper's stand with four hives betterbiomes:beekeeper_stand Lavender Field, Meadow 2.5% yes
Ruined chapel with altar betterbiomes:ruined_chapel, …_unholy Silver Woods, Unholy Forest 2.5% yes (undead)
Climbers' bivouac betterbiomes:mountain_bivouac, …_frost Firwood Slopes, Splinter Peaks; Rime Ridges 3% yes
Better Biomes
Getting Started · Zones Overview · Caves · Landforms and Features · Structures · Plants and Fruit · Building Blocks · Wildlife and Atmosphere · Configuration · Compatibility · Gallery · Version History
Biomes: Emerald Wilds · Howling Sands · Whisperfrost Frontiers · Devastated Lands · Oceans · Mountains
Project page on mutigeraffe.com · Download on CurseForge · Requires Utility Biome