BetterBiomes:Version History
Jump to navigation
Jump to search
The most important changes per version. New content only appears in newly generated chunks.
After 1.4.0 (not yet released)
These changes are in the current development state of the mod and are already described on this wiki, marked "added after 1.4.0".
- New biomes: Prism Meadow (Zone 1), Lagoon (tropical ocean) and Drift Ice (cold ocean).
- New saplings at the Farmer's Workbench: Silver, Autumn Fir, Green Palm, Peach, Pear and Orange. Acorns can be planted as oak or redwood saplings. See Saplings.
- Four new flowers: Trillium, Snowdrop, Bird of Paradise and Poppy.
- Oxbow lakes along the rivers of Zone 1.
- Loot in the chests of Better Biomes structures.
- Restless graves in the Dead Forest.
- Wind gusts in the Dune Sea and the Salt Flats, stronger wind in the Storm Heath.
- New structures: abandoned hamlet, castle ruins, caravanserais, caravan wreck, witch huts, beekeeper's stands, ruined chapels and climbers' bivouacs. See Structures.
- Nature features: hollow fallen giant logs, fairy rings, crystal clusters and basalt columns.
- Giant trees: giant maples, giant weeping willows and dead giants.
- Setting
DisabledBiomesto switch off single biomes. See Configuration. - Fixed: fences and iron bars in structures now form proper corners, chests, crates and barrels in structures have storage, and fruit placed by world generation grows back after picking.
1.4.0
- Much less heather in the Camphor Highlands, Storm Heath, Rune Moor and Firwood Slopes, and about a third less fireweed in the Autumn Taiga.
- Better Biomes flowers now drop colored petals when picked, like vanilla flowers.
- Fixed a warning at launch about the Void Spectre in the Umbral Depths.
1.3.0
- Requires Hytale 0.7.0; 0.6.x is no longer supported.
- Mountain overhaul: Splinter Peaks, Firwood Slopes, Mist Peaks, Rime Ridges and Ember Spires.
- New biomes: Rune Moor, Storm Heath, Rimebound Woods, Clay Pits, Void Scar, Buried City, Dune Sea, Bloomspine Flats, Dry Wadis, Pale Dunes, Orchard, Old Growth Woods, Bamboo Grove, Palm Coast, Autumn Taiga, Karst Peaks, Cappadocia, Sinter Terraces, Fungal Jungle, Crystal Chasm and Coral Reef, plus geodes in Zone 2.
- Cave overhaul: Great Hollows, Wormways, Crawlways, underground and lava lakes, Sinter Halls, Moss Gardens, Umbral Depths, iron and copper lodes and Giant Maws.
- Meteor craters in Zone 4.
- Cave plants: glimmerberry vines, umbrella leaves, gloomvines and ghostcaps.
- New wood sets (Apple, Ash, Bamboo, Palm, Fir) and tuff bricks; all wood sets got decorative and ornate planks and five roof shapes.
- New flowers: edelweiss, gentian, cattail, daffodil, bluebell, hibiscus, fireweed and lotus.
- Cherry trees became real trees with cherry saplings.
- Natural transitions: forests thin out at their edges, clearings with flowers, alpine meadows on vanilla mountains, reed belts along Zone 1 rivers.
- More weather particles, ambient sounds and wildlife; bigger biome areas.
1.2.0
- New biomes: Cherry Grove, Salt Flats, Mangrove Swamp and Pink Ice.
- New sub-biomes with their own wood sets: Lavender Field, Maple Woods, Willow Swamp, Mystic Grove, Golden Grove, Camphor Highlands, Sallow Moor and Silver Woods.
- New caves with inhabitants: Glowshroom Grotto, Spider Nest and Frostwolf Lair.
- Cherry and burnt wood sets, mud bricks and salt bricks.
- New flowers: lavender, sunflower, three tulips, marigold, heather, cotton grass, glowflower, nightshade and pink waterlily.
- Own environments with weather, water color and colored northern lights in Zone 3.
- Camels at oases, crocodiles, flamingos, frogs and marsh snakes in the Mangrove Swamp.
- The settings file
BetterBiomes.json.
1.1.0
- Berry bushes, fruit hanging from trees, acorns, roses, coal and coal ore, burnt planks, burnt palm logs, burnt twigs and burnt cacti.
- World details in all zones: animal trails, dens, bird's nests, bridges, fallen logs, duckweed, bee hives, coal in boulders, burnt palms and many small structures.
Before 1.1.0
The first versions brought the original biomes of each zone (for example Dead Forest, Redwood Forest, Jungle, Badlands, Oasis, Frosty Mountains, Hot Springs, Giants' Graveyard, Gravitation Skylands, Volcano and the ocean biomes), the first cave types, waterfalls, overhangs and sinkholes.